Quake 3 DeFRaG - KOS cpm runs 6
Uploaded by: matkoakubko
Video Description:
Well it?s been a long time... Really hard to introduce the 6th part of a series (I think you do exactly know what is going to happen there : D), so I?am going to tell what you can find in the zip and what is different to the previous parts (for the case you?ve watched any of them). So first of all there?s a menu. Just unzip the whole folder and run the exe. It?s a windowed interface with submenus like demos, readme, links and the main video file. Nothing special but still more comfortable than a DVD menu, since there?s only one video file but text and single files. The main concept/style compared to the other parts is still the same, except some details. For example music. No more "180 bpm i?ll kill your brain action dnb". Music is still electro, but more easy going ;=). There?s camming, but not much. Can?t say it often enough, in my opinion camming is for freestyle movies or really nice effect movies, but it doesn?t show the movement. Don?t forget, you miss CPM turns, while watching a model looking left-right, left-right : D! The demos were done especially for the movie, this means: only good-looking maps and entertaining runs. Tried to keep the movie lengh a bit shorter, just because A) wanted to show only the best runs I had, B) in 2007 no one is able to keep his attention on defrag runs for like 20 minutes any more. Have fun watching. Created by KOS
Tags for this video: Quake 3 Arena Defrag Trickjumping Tricks Promode
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i want his skills
Was watching it with opened mouth.
love quake..the movement in this video is GODLIKE
could u upload original?
Stop glorifying yourselves kthx.
Go look up Event -O- Horizon's team trickjump vids, where they have to hit several mid-air rockets (sometimes over a dozen) in a row to basically bounce someone from one end of the map to another. Mid-air rocks are one of the most difficult and most useful skills one can ever learn in Q3.
Keep in mind movement speed and efficiency is crucial, especially in a duel where you need to run around the map controlling armors.